Track Description

Human Computer Interaction (HCI) is an interdisciplinary research field that focuses on the design and evaluation of information and communication technologies concentrating on the interaction with humans with the aim of improving usability, productivity, quality of life and the well-being of users. With the rapidly developing capabilities of interactive technologies, sensor technology, intelligent real-time data processing and the almost universal presence of IT in all areas of life, new challenges and opportunities for Information Systems research in the context of HCI are arising. The track “Human Computer Interaction” focuses on research that contributes to understand and shape the interaction of users with digital artifacts. We are looking for submissions of any methodological orientation, which make theoretically and practically relevant contributions to a better understanding and design of the HCI of information systems. Examples include human interactions with intelligent technologies such as Artificial Intelligence, novel (multimodal) interface designs including concepts for wearables and augmented/virtual reality, ongoing HCI practices to study and design of specific interactive systems, the effective application of NeuroIS methods for a deeper understanding of user behavior and the development of physio-adaptive systems. The track welcomes original contributions describing technically rigorous scientific advances in the HCI field. 

Possible Topics

Methods, techniques and tools for usability and user experience engineering   

Novel (multimodal) interface designs including concepts for wearables and augmented/virtual reality 

Human interactions with intelligent technologies such as Artificial Intelligence

Use of NeuroIS methods such as electroencephalography, skin conductance, heart rate variability or eye tracking to investigate user behavior 

Development of physio-adaptive systems

Influence of interface designs on user attitudes, behavior, perception, well-being and productivity in different contexts 

 Psychological, social, cultural and ethical aspects of HCI in the design of information systems 

Interface design in visualization for understanding large amounts of data 

Investigation and design of specific interactive systems, such as assistance systems, conversational agents, persuasive systems, physio-adaptive systems or interactive business intelligence and analytics systems

● Participatory design and methods in HCI 

Track Chairs

Alexander Mädche

Karlsruhe Institute of Technology

Alexander Mädche is a full professor at the Karlsruhe Institute of Technology. He is spokesperson of the Institute of Information Systems and Marketing and director of the Karlsruhe Service Research Institute. His research is positioned at the intersection of Information Systems and Human Computer Interaction. He investigates novel concepts of designing interactive intelligent systems for enterprises and the society. He publishes in leading Information Systems and Computer Science journals and conferences, such as the Journal of the Association of Information Systems, Business & Information Systems Engineering, Information & Software Technology, Computers & Human Behavior, IEEE Intelligent Systems, and AI Magazine. 

Mario Nadj

Karlsruhe Institute of Technology

Mario Nadj is a post-doctoral researcher at the Institute of Information Systems and Marketing at the Karlsruhe Institute of Technology. His research interests include Business Intelligence & Analytics (BIA), Machine Learning, Physiological Computing, and Human Computer Interaction. He has three years of industry experience in BIA and Business Process Management solutions from SAP SE. His research has been published in leading journals and conferences, such as the Journal of Cognitive Engineering and Decision Making, Künstliche Intelligenz, ACM Conference on Human Factors in Computing Systems, International Conference on Information Systems, and European Conference on Information Systems. 

Fenne große Deters

Weizenbaum-Institute/University of Potsdam

Fenne große Deters is a post-doctoral researcher at the Weizenbaum-Institute/University of Potsdam. In her research, she studies how smartphone-usage, social media, and wearables influence users’ well-being. She has earned her PhD in Psychology and has published her research in the Journal of Research in Personality, Social Psychology and Personality Science, Computers in Human Behavior, Journal of Personality and Social Psychology, and Psychosomatic Medicine. 

Associate Editors

• André Calero Valdez, RWTH Aachen University, Germany

• Anne Kathrin Schaar, RWTH Aachen University, Germany

• Barbara Weber, University of St.Gallen, Switzerland

• Christof Weinhardt, Karlsruhe Institute of Technology, Germany

• Claudia Müller, University of Siegen, Germany

• Gunnar Stevens, University of Siegen, Germany

• Kathrin Figl, University of Innsbruck, Austria

• Markus Weinmann, University of Liechtenstein, Liechtenstein

• Milad Mirbabaie, University of Bremen, Germany

• Phillip Brauner, RWTH Aachen University, Germany

• René Riedl, University of Applied Sciences Upper Austria & Johannes Kepler University Linz, Austria

• Susanne Boll, University of Oldenburg, Germany

• Thomas Fischer, University of Applied Sciences Upper Austria, Austria

• Verena Tiefenbeck, Friedrich-Alexander University Erlangen-Nürnberg, Germany

• Volkmar Pipek, University of Siegen, Germany